MakeCode Arcade : Catch The Ball

roboschooladmin · May 19, 2025

Course Description:

Step into the exciting world of game development with Catch The Ball, a hands-on course designed for students and beginners eager to create their own arcade-style game. In this interactive session, you’ll learn how to design a fast-paced game that challenges player reflexes, timing, and strategy using simple yet powerful tools.

From sprite design and collision logic to scoring systems and time-based challenges, this course walks you through the entire process of building a playable game from start to finish. Whether you’re interested in coding, game design, or just want to explore how your favorite arcade games are made, this course offers a fun and creative foundation in 2D game development.


What You’ll Learn:

  • How to design and program a catch-and-dodge style arcade game
  • Understanding player input, movement controls, and collision detection
  • How to use timers and scoring systems to drive competitive gameplay
  • Techniques for identifying and coding “good” vs. “enemy” objects
  • Creating visual feedback and game-over conditions
  • Adding increasing difficulty and randomness for engaging gameplay
  • Basic game logic using MakeCode Arcade (block or JavaScript/TypeScript)

Who Should Attend:

  • Students ages 10+ interested in coding or game design
  • Beginners who want to learn coding in a creative, fun way
  • Educators looking for exciting ways to teach programming concepts
  • Anyone curious about how arcade games are built and function
  • Young creators ready to build their very first video game project

Course Content

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About Instructor

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Course Includes

  • 6 Lessons
  • 9 Topics