Scratch 3.0 : Glass Shooter Game

roboschooladmin · May 30, 2025

Course Description:

This course is designed to introduce learners to the basics of game development using Scratch 3.0, a beginner-friendly visual programming platform developed by MIT. In this project, students will create the Glass Shooter Game, a thrilling target-based arcade game where players must shoot falling glass objects within a time limit.

Through guided, hands-on learning, participants will explore essential game design concepts such as timing, collision detection, scoring systems, and sprite animation. Students will develop a fully functional and interactive game that challenges players’ precision and reflexes.

This course is ideal for beginners who want to build foundational coding skills in a creative and engaging way. By the end of the course, learners will not only have a complete game to showcase but also gain confidence in using Scratch to bring their ideas to life.


What You’ll Learn:

  • How to use Scratch 3.0’s block-based interface to build games
  • How to create and animate sprites for shooting and target mechanics
  • How to implement time-based challenges and countdown features
  • How to set up scoring systems and win/lose conditions
  • How to apply logic for object spawning, movement, and collision detection
  • How to enhance gameplay with sound effects and visual feedback
  • Basic debugging and testing techniques for Scratch projects

Who Should Attend:

  • Beginners interested in learning how to code using Scratch
  • Students who enjoy board games and want to recreate them digitally
  • Young programmers aged 8–16 looking to practice logical thinking and problem-solving
  • Educators seeking interactive STEM activities for the classroom
  • Anyone who wants to build fun, turn-based games with zero prior coding experience

Course Content

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About Instructor

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Course Includes

  • 4 Lessons
  • 6 Topics