Course Description:
This course is designed to introduce learners to the basics of game development using Scratch 3.0, a beginner-friendly visual programming platform developed by MIT. In this project, students will create the Glass Shooter Game, a thrilling target-based arcade game where players must shoot falling glass objects within a time limit.
Through guided, hands-on learning, participants will explore essential game design concepts such as timing, collision detection, scoring systems, and sprite animation. Students will develop a fully functional and interactive game that challenges players’ precision and reflexes.
This course is ideal for beginners who want to build foundational coding skills in a creative and engaging way. By the end of the course, learners will not only have a complete game to showcase but also gain confidence in using Scratch to bring their ideas to life.
What You’ll Learn:
- How to use Scratch 3.0’s block-based interface to build games
- How to create and animate sprites for shooting and target mechanics
- How to implement time-based challenges and countdown features
- How to set up scoring systems and win/lose conditions
- How to apply logic for object spawning, movement, and collision detection
- How to enhance gameplay with sound effects and visual feedback
- Basic debugging and testing techniques for Scratch projects
Who Should Attend:
- Beginners interested in learning how to code using Scratch
- Students who enjoy board games and want to recreate them digitally
- Young programmers aged 8–16 looking to practice logical thinking and problem-solving
- Educators seeking interactive STEM activities for the classroom
- Anyone who wants to build fun, turn-based games with zero prior coding experience